Software Rasterizer in Rust (Rusterizer)

Software Rasterizer in Rust (Rusterizer)

Followed a course at university that covered the basics of rasterization and the basics of the Rust language

Key Responsibilities

  • Implemented "A Parallel Algorithm for Polygon Rasterization" paper by Juan Pineda
  • Learned and implemented the phases of 3D graphics rasterization
  • Got a 3D cube rendered and rotating with a texture applied to it

Technologies

Graphics Programming 3D Rust Self-study

Features

Screenshots

What I Learned